Mechagami Kickstarter Announcement

Help support Mechagami on Kickstarter!

Did you ever play Super Metroid and wish you could take off in your spaceship and visit some other planets? Do you love vintage arcade games like Asteroids, Space Invaders, Joust, Missile Command, Defender, Lunar Lander, Sinistar, Gravitar and Centipede SO MUCH that you wish you could play them all at once? Do you love transforming robots, but get tired of the fact that they tend to be limited to 2 or 3 forms?

Mechagami will solve ALL of these problems! As you discover the secrets of your tiny solar system, you’ll unlock new forms for your giant robot and upgrades to each form. Each form and upgrade incorporates mechanics from classic arcade games. You can smoothly shift from one form to another to respond to the various threats and puzzles you’ll encounter on your mission.

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Showing off Mechagami

Mechagami is a Flixel-based Metroidvania style indie game being developed by Scarybug Games. Here I’m showing off the gameplay from the first world and talking about the development process and inspiration.

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Chronotron for iOS Progress Video!

Hey guys! We’ve got a video up on my YouTube channel of the progress so far on Chronotron for iOS. The big new feature will be the level editor, which is featured prominently in the video, along with the in-game pinch zoom, and much bigger, scrolling levels!

This is still the early prototype phase, but Craig’s been adding content every day. We’re both really excited and hopefully you will be too, when you see the video.

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TwitStorm’s Story

An old #screenshotsaturday screenshot of the game, from the first time it was "done".

#screenshotsaturday.

I’m about to release a game that’s been “done” for over 2 years. It was initially delayed due to the difficulty in finding a sponsor willing to back a game that requires a connection to a PHP proxy of a user’s recent twitter feeds, then, before I could make up my mind to just self-sponsor, I got hired as a designer/developer on Three Rings’ Free-to-Play Doctor Who MMO. After that stint, I started working on a new game, doing contract work, and living life so much that I totally forgot about TwitStorm.

Then a few weeks ago I decided it was time to cut my contracting stuff back to part-time, and start putting some actual daylight hours into indie game development. While Craig and I are in the process of developing Chronotron for iPhone – and with Craig doing the actual iOS programming – it was high time to slap a CPMStar ad onto TwitStorm and let it sink or swim. It’s done. It’s a cute little toy. I don’t expect it to take the world by storm, but I like it and I think some people will as well!

Then I learned Twitter was changing their API, and had already disabled some features integral to the game. So I’ve spent the last few weeks gutting and rewriting the twitter-to-flash library I’d been using (Tweetr) so that it would work again. (This involved converting all of the XML parsing to JSON, among other things.)

So NOW it’s done.

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Chronotron for iPhone Coming

The very talented Craig Hinrichs and I have begun working together on a sequel to Chronotron for the iPhone (and possibly other devices later on). We’re still in the early stages of prototyping and designing, but we’re both very excited about this new project!

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Salieri Fanboy Video

A little “Art Game” I made originally for the Madison Renegade Art Alliance. Salieri Fanboy is a microphone enabled game about ruining a Mozart Concerto by shouting insults. This is a video of some friends trying it out at a party. The game is currently up for bidding on Flash Game License, but I’ll probably just end of releasing it without a sponsor.

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Chronotron Nominated for Award by Nickelodeon/AddictingGames

“First-of-Its-Kind Convergent Prime-time TV, Web Event Honors Best Online Games”

Read the Full Press Release

Chronotron was nominated in the category “Best Performance by a Robot”.

Winning games will be shown on the TV machine on June 27th.

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Chronotron nominated for Best of Casual Gameplay 2008 Award!

Chronotron was nominated for a Best of Casual Gameplay 2008 award in the category of Browser-based Puzzle game! You can vote once a day, if you like.

I’m working very hard behind the scenes to bring you something awesome. Winning this award would certainly make that something awesome more likely to happen. *wink*.

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Chronotron in the Wall Street Journal and around the Web!

Chronotron was featured heavily in a recent Wall Street Journal article about the rise of Indie games. They mentioned fellow PAX 10 alum Schizoid as well!

Speaking of PAX 10 alum, congrats to The Maw for winning the audience prize, and Project Aftermath for launching on Steam!

I’ve been remiss in not linking to the post-Pax press that Chronotron received! Let’s take care of that now, okay?

A review at Game Brain Spew.

An Interview at Pixel Socks! After the interview Adam and I realized that we voice-act on the same (unreleased) drama podcast together. It’s a small internet!

A video interview with me and the other PAX 10 at Silicon Era. This one focuses on music used in the games.

An interview with fellow Flash Game License member, Freelance Flash Games.

And an interview at Infinite Bits.

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PAX 2008 Photos!

A slideshow of photos taken at or near the Chronotron PAX 10 booth!

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Latest Tweets

That's what you'd expect from a group that accidentally named themselves after an ant caste. #GamerGate

Hint: polygamy doesn't mean "many games", idiots.

If you think #misogamy means hating gamers, you are terrible at etymology. Try again.

Siri almost just tweeted me lecturing my stepkids.

Give me your tired, your poor, your huddled masses yearning to breathe: a) fire. b) helium. c) underwater. d) all of the above

I really wish the @kickstarter iOS app made it easier to message all the people in a backer level instead of telling me I can't bid on myslf

Which reminds me, I should send out a message to my Kickstarter backers that there's a new version!

I'm pretty proud of the Cyborg Tyrannosaur mini boss, even if it still needs more animation frames to look pro.

Looking forward to the Madison Indies meetup tomorrow! (Run by @AeornFlippout) We're all sharing demos! I'm excited to show my progress!

I feel fine enough but risking her getting a cold or anything is just not an option. Stupid viruses wrecking our fun :(

I'm grumpy because I had a date tonight but I had to cancel cause I was sick and she works with immune compromised kids and can't risk it

The final space dungeon will likely share a lot of tiles with world 2 though I may make changes.

Finally working on the tile maps for world 4 in Mechagami! This might be the last tileset I need to make for the game!

#ff @moshboy who tweets super interesting little game concepts.

If I'm faving a bunch of your tweets, I'm not stalking you. I'm just basically faving everything cool in my timeline today. #hastag

Again, since I have the Mohawk instead now I don't really have any desire to wear a hat. But it's there on a shelf, reminding me about MRAs.

I know I've lamented MRAs ruining fedoras for the rest of us, but it just occurred to me that my primary SO & her gf wear them all the time.

Lucky I'm a white male. When I get burned out on social justice warring I can take a break and ignore everyone without being harassed.

Wow ok my sentence grammar conjugation under whiskey influence is not great

Being upset about "gamers are dead" is almost adorable. Is it laziness? Poor reading comprehension? Mad abt letting girls in the clubhouse?