Gamester Interview

I was recently interviewed by Gamester about being included in the PAX-10. They have interviews with the other winners too!

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Chronotron is a PAX 10 Winner!

THE PAX 10 INDEPENDENT GAMES SHOWCASE WINNERS ANNOUNCED
Top submissions to be displayed at Penny Arcade Expo Aug. 29 – 31

SEATTLE – July 9, 2008 – After sifting through over 80 submissions from a wealth of genres and gameplay hybrids from ‘exploratory puzzle’ to tactical to rhythm/action, The PAX 10 panel of industry experts selected the ten best submissions in terms of gameplay and “fun factor” for inclusion in The PAX 10. Penny Arcade was pleased to announce today The PAX 10 winners to be displayed at the upcoming Penny Arcade Expo (PAX) at the Washington State Trade and Convention Center in Seattle Aug. 29-31, 2008.

The PAX 10 are (in alphabetical order):

- The Amazing Brain Train by Grubby Games (puzzle/strategy)
- Audio Surf by Dylan Fitterer (rhythm/action)
- Chronotron by Scarybug Games  (puzzle/platformer)
- Impulse by a team of Rochester Institute of Technology students (puzzle)
- The Maw by Twisted Pixel Games  (action/adventure)
- Polarity by a team of Carnegie Mellon University students (platformer/puzzle)
- Project Aftermath by Games Faction  (tactical/action)
- Schizoid by Torpex Games  (action/strategy)
- Strange Attractors 2 by Ominous Development  (puzzle/strategy)
- Sushi Bar Samurai by Molly Rocket  (exploratory puzzle)

Announced earlier this year in cooperation with the DigiPen Institute of Technology, The PAX 10 is a games showcase open to independent developers worldwide. The winners will be shown in the PAX Exhibit Hall alongside over 70 other exhibitors – including top publishers like Activision, EA and Ubisoft – allowing those publishers, attendees and media to view their home-grown potential. Attendees will have the opportunity to vote on the exhibited games, honoring one of The PAX 10 with the “Audience Choice Award,” to be announced on www.penny-arcade.com following this year’s expo.

“The variety and caliber of the titles blew us away,” says Robert Khoo of Penny Arcade. “Narrowing down the group was a challenging process for the judges, but we’re incredibly proud to have these ten games as our kickoff showcase and can’t wait to see them on the show floor.”

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Chronotron Comic

Chronotron Prolog Comic

Chronotron Prolog Comic

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Chronotron on Kotaku

Chronotron was given an awesome review on Kotaku!

Also: Gawker, Gamers with Jobs (Who have an awesome podcast), Christie St. Martin’s Funny Pages 2.0 column on the LA Times website, Binary JoySlackerJack, The Fun and Games Blog on news.com.au, YesButNoButYes, Gaming Shenanigans and a video review on Randamity on the CW Arkansas website!

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Chronotron YouTube Playlist

I’ve put together a playlist of fan videos and walkthroughs, and one video review – from the CW in Arkansas! You can skip the rest of the Entertainment News on that video if it hurts your squishy human brain as much as it did mine.

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Chronotron


Use your time machine to interact with past versions of yourself in this puzzle/platformer!

Play the game on Kongregate to earn badges and be able to play all the bonus levels.

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Great Reviews!

Chronotron is getting some incredibily positive reviews from game sites!

Download Squad “Today’s Time Waster”

Rock Paper Shotgun “You had me at “time-travelling robots.”

Jay is Games “While it’s true that time travel or a “rewind” concept isn’t necessarily cutting-edge anymore when it comes to casual games, the concept is refined—and executed almost to perfection—in Chronotron.”

But I think my favorite comment so far was from dudster567

“I just kept rewinding, and whenever I come out, tons of me keep coming out, and DANCING!
Hundreds of me dancing EVERYWHERE!”

That’s the way to play Chronotron!

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Chronotron was Dugg!

Wow! Earlier today, Chronotron made it to the front page of Digg! Yay!

Screenshot!

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Chronotron Walkthrough – Level 1

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Chronotron Walkthrough – Level 2

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Latest Tweets

Oh hey, that article about the Madison Indie Meetup is live! :D indiestatik.com/2014/03/26/mad… (cc @CodeCrafty, @Flippfly, @ilgoodi, @Chronotron) Retweeted by Joe Rheaume..otron

Can we agree that stock markets are the devil and capitalism would be a lot better without them?

One of the unsung "good guys" of the indie scene is @Kongregate. There's something very decent about the fact they pay out no matter the $. Retweeted by Joe Rheaume..otron

Is anyone porting old school text adventure games to unity? I'd love to be able to SEE the Zork caves.

The next thing to steal is Cave Story's weapon XP system :)

Got vvvvvv checkpoints working in Mechagami. An easy thing, but I hadn't gotten around to it until now.

As long as no one ruins blue mohawks I'll be ok.

Related: Thanks for ruining fedoras for the rest of us, MRAs.

That was a FB comment about misogynist youtuber Thunderfoot, and yeah, pretty accurate description.

"I looked this guy up and wow, I never knew that I could smell an unwashed fedora through the internet." - Hahaha!

I know I'm late to the Unity party, but WHY don't new GameObjects default to 0-transforms? You have to reset every new one.

Dang it Nintendo, stop putting "new" in your game titles. It's going to feel super weird in 10 years when we buy it again on future VC.

Ironically, being poly increases your chances of getting mono.