Hey guys! We’ve got a video up on my YouTube channel of the progress so far on Chronotron for iOS. The big new feature will be the level editor, which is featured prominently in the video, along with the in-game…
Hey guys! We’ve got a video up on my YouTube channel of the progress so far on Chronotron for iOS. The big new feature will be the level editor, which is featured prominently in the video, along with the in-game…
I’m about to release a game that’s been “done” for over 2 years. It was initially delayed due to the difficulty in finding a sponsor willing to back a game that requires a connection to a PHP proxy of a…
The very talented Craig Hinrichs and I have begun working together on a sequel to Chronotron for the iPhone (and possibly other devices later on). We’re still in the early stages of prototyping and designing, but we’re both very excited…
“First-of-Its-Kind Convergent Prime-time TV, Web Event Honors Best Online Games” Read the Full Press Release Chronotron was nominated in the category “Best Performance by a Robot”. Winning games will be shown on the TV machine on June 27th.
Chronotron was nominated for a Best of Casual Gameplay 2008 award in the category of Browser-based Puzzle game! You can vote once a day, if you like. I’m working very hard behind the scenes to bring you something awesome. Winning…
Chronotron was featured heavily in a recent Wall Street Journal article about the rise of Indie games. They mentioned fellow PAX 10 alum Schizoid as well! Speaking of PAX 10 alum, congrats to The Maw for winning the audience prize,…
X-Play interviewed all of the PAX 10. Here’s their Chronotron interview! I have no idea why I look so unenthusiastic! Pointing a camera at me makes my face do weird things, I guess. Thanks X-Play!
I was recently interviewed by Gamester about being included in the PAX-10. They have interviews with the other winners too!
THE PAX 10 INDEPENDENT GAMES SHOWCASE WINNERS ANNOUNCED Top submissions to be displayed at Penny Arcade Expo Aug. 29 – 31 SEATTLE – July 9, 2008 – After sifting through over 80 submissions from a wealth of genres and gameplay…